Pokemon glazed walkthrough guide. Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide Rating: 8,7/10 1869 reviews

Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

I originally intended to write a full review of Glazed, but given how long my review of Pokemon Light Platinum turned out, I decided to just focus on the difficulty curve aspect of it. Although I would prefer that the beginning be a little easier and the middle be a little harder, overall I found the difficulty of Pokemon Glazed to be within my flow bounds since I never got bored or frustrated enough to lose interest. In my opinion this actually felt like a bit of a cheap and unnecessary way of raising the difficulty, so if I was the designer of Glazed I probably would not have added that feature. Anyway, Pokemon Glazed was pretty difficult at the beginning of the game. Just to give a little background first, Pokemon Glazed has three regions: a new one called Tunod, a remake of Johto, and a smaller region called Rankor.

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

Typically in Pokemon games the E4 teams are based on type, so you can usually pick one or two Pokemon that are super effective against a team and clean up; however, Glazed requires you to be more strategic in which Pokemon you use for each battle because the teams are more varied. One design choice that made the game more difficult and interesting is that the Tunod E4 Pokemon teams are based on color instead of type. This method is still far from perfect, but the point is that getting a smoothly increasing level curve in Pokemon games is very difficult and probably just comes down to doing a lot of playtesting with different Pokemon teams to get it right. In addition, the more Pokemon you are trying to level up at the same time, the more slowly each of them levels since the exp. These variables lead to a practically infinite number of outcomes so they seem very difficult to fully take into account. . I read that this was intentional: the designers wanted the players to feel very weak early in the game, to make the growth in power more meaningful.

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

Glazed is very long for a Pokemon game, so starting around the middle of the game the easiness actually made it get a little boring, but I still kept up enough interest to continue. My difficulty curve covering the main parts of Pokemon Glazed. This is interesting, because most games do not try and spike difficulty levels this early in a game. By the time I got to the third or fourth town or thereabouts, I really had to start grinding significantly to catch my Pokemon up to the levels of the trainers. At the very end of the game, the difficulty level spiked up again when I rematched the Johto E4 because all their Pokemon hold leftovers, which restores their health a little bit each turn.

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

Determine how many Pokemon you expect the player to be using for battles, assume they all have a Medium Fast or Medium Slow level-up rate, and determine what level they should all be at assuming that they all have the same level to make it even. After getting past the first two or three gyms, the difficulty level got much easier and I was able to cruise through the rest of the game without many hitches. The two spikes in the middle represent the Tunod E4 and Johto E4 first rounds. Fortunately, the trainer rematches helped make grinding faster and less boring since beating the trainer Pokemon gives more experience than wild Pokemon , so I think rematches was a really effective feature to add from a design standpoint. .

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

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Difficulty Curve Analysis of Pokemon Glazed

Pokemon glazed walkthrough guide

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